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三维视觉信息真的会有“流”起来的一天吗?

Will 3D Visual Information Truly Become “Streamable” One Day?

  • 摘要: 三维视觉信息在虚拟现实、具身智能等领域具有广泛的应用前景,但其在技术演进中长期未实现大规模普及。近年来,随着光场视频技术的持续发展,以及点云采集逐步融入自动驾驶等日常应用场景,尤其是三维高斯溅射在渲染质量与速度上展现出前所未有的性能优势,不禁令人思考:三维视觉信息广泛应用的时机是否已经到来?本文从三维视觉信息的建模、高效编码与传输等角度,探讨当前技术与标准在落地过程中面临的关键挑战,并进一步思考:三维视觉信息真的会有“流”起来的一天吗?

     

    Abstract: Three-dimensional (3D) visual information holds broad application prospects in fields such as virtual reality and embodied intelligence, yet it has not achieved widespread adoption during its long-term technological evolution. In recent years, with the continuous advancement of light field video technology and the gradual integration of point cloud acquisition into everyday applications like autonomous driving—particularly as 3D Gaussian splatting demonstrates unprecedented performance advantages in rendering quality and speed—it naturally prompts the question: has the moment arrived for the widespread application of 3D visual information? This article will explore the key challenges faced by current technologies and standards in practical implementation from perspectives such as 3D visual information modeling and efficient encoding and transmission. It will also further reflect on the question: will 3D visual information truly become streamable one day.

     

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